//
//  Bump.h
//  ShootBall
//
//  Created by papo on 2/16/14.
//  Copyright 2014 __MyCompanyName__. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "cocos2d.h"
#import "Box2D.h"
#import "Helper.h"
#import "Constants.h"

@interface Bump : CCSprite {
    b2Body* body;
    
}

+ (Bump*)bumpInWorld:(b2World*)world at:(CGPoint)pos;

-(void)createBumpInWorld:(b2World*)world at:(CGPoint)pos;
- (id)initWithFile:(NSString *)filename inWorld:(b2World*)world at:(CGPoint)pos;

//@property (nonatomic, strong) b2Body* body;

@end
